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Lead Puzzle Designer
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Designed 90% of the puzzles that made it into the final game. The other 10% I helped refine and playtest.
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The puzzles had quite strict requirements in terms of difficulty and grid size, they also had to look like the object as much as possible.
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Colourised all of the picross puzzles.
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Created the pixel art achievements used for Steam and Switch.
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I also wrote a blog entry talking about my experience making these puzzles​
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